It’s been some time since we celebrated the second anniversary of our studio. And time indeed flies when you are having fun. We are thrilled to announce that our upcoming historical Real-Time Strategy / Management project passed the crucial Alpha Milestone. We can play the game from the start to the end, which is a basic definition of the Alpha milestone. While this is no small feat, there is still a lot for us to handle before the public sees the game. Huge thanks go to all Ashbornians for their hard work, the THQ Nordic family, who helped us fulfill all the requirements, and our friends from Warhorse Studios. They helped us with outstanding feedback, and their experience proved helpful in many ways.
Thank everyone on the team for passing this important milestone. It even means all the core game features are in a playable state. Our team has been working hard on iterations and polishing everything for the Beta milestone. Besides working on the crucial parts of our game, we also managed to work on our team spirit. While people retreated to their dens for winter hibernation, they had to carry the weight of all the company gifts. We even celebrated the autumn and winter holidays with parties, had a LAN party in our office, and had a blast on video game trivia. Having proper rest is vital as it helps us shape a better game.
Also, we want to thank all our friends and families for their support on the track! We do our best toward the Beta milestone, preparing even to run some focus tests in our office. We even teased the setting of our game a bit more recently, and we run full steam ahead to show even more soon!
Petr "Pettka" Kolář, @Lathspel, Studio Manager
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